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Old Jun 07, 2005, 07:38 PM // 19:38   #1
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Default Crushing vs Lightning vs Earth damages

Crushing vs Lightning vs Earth damages

Im w/el using hammers and i would know what would be the best damage type in pvp for my hammer :X

I think lightning have +25% armor penetration no ? i tryed on the grawls in witsman folly :
Earth damage : 20-45
Lightning : 35-65
Normal : 16-30

So i dont know if the mob was weak against lighting but anyway theres a big difference :X
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Old Jun 07, 2005, 07:49 PM // 19:49   #2
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Most lightning spells have armor penetration of 25%, but weapon attacks that have elemental (Or holy/shadow/chaos) attributes don't gain such effects. (Chaos, while normally penetrating through armor entirely in spell form, is pathetic from a wand/staff when attacking a warrior.)

Warrior type mobs and players gain a bonus resistance to physical damage, so anything not physical does superior damage to them, compared to physical. With the damage absorption and high base AL, of course it won't be great.

Ranger types gain a bonus resistance to elemental, yadda yadda.

So if you're testing on a warrior type mob, your elemental damage is definitely going to be do more, and if you're testing on a ranger, your physical should deal more.

Best compromise for both is to set up multiple weapon sets. Have a physical and elemental hammer, and then you've got the best of both worlds. Swap when dealing with different threats that resist one, and hope the other performs better.
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Old Jun 07, 2005, 07:57 PM // 19:57   #3
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I think ill get earth damage cause they deal more to warriors and rangers dont got a bonus versus earth as i red in an other post right ?
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Old Jun 07, 2005, 08:06 PM // 20:06   #4
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Well the only advantage of earth over lightning would be that not many elems wear the geomancer armor, and there isn't any earth-specific armor for rangers.

On the other hand, many elems nowadays wear aeromancer armor in anticipation of the fotm, and the same goes for a few rangers.

However keep in mind rangers DO have a 100 AL vs all elements by default anyway, so vs them it's best to just stick to physical damage.

The only circumstance I can think of where lightning would be better would be if your group includes someone casting iron mist as a primary snare.
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